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Gravity Crash PSN BETTER

The player chooses a planet to visit from a top-level menu, and explores that planet in a two-dimensional side view. The planetary surfaces tend to be riddled with systems of caverns: manoeuvring through them while taking gravity into account is one of the game's principal challenges. Gravity Crash was inspired by three games in particular, Gravitar, Thrust and Oids.[4][5]

Gravity Crash PSN

For the uninitiated, Gravity Crash is a multi-directional shooter with lunar gravity with faux-vector-style graphics, similar to Geometry Wars or Super Stardust. Your ship is constantly being pulled toward the ground, but you are able to stay afloat by engaging your thrusters, but abusing your inertia will result in a deadly crash more often than not. Each stage tasks you with collecting a small number of crystals, destroying a number of enemy bases or rescuing stranded spacemen. The control-scheme is just challenging enough that navigating your delicate ship through the craggy depths stays tense as you try to keep your score up and your time down.

Gravity Crash combines vintage arcade shooter gameplay with striking 1080p 60fps vector graphics. The player pilots a small craft, mastering the flight mechanics to combat the perpetual gravitational pull is the key to success. Armed with an arsenal of main and special weapons, shield and a carefully watched fuel gauge, players battle gravity and inertia through 37 planets that each feature environmental dangers, enemies and other obstacles.

Rochard is all about gravity. As you progress through the game's 2D, side-scrolling levels, you'll come across all sorts of obstacles that force you to deal with gravity in different ways. Early on, you'll earn the ability to reduce gravity's effect, letting you jump higher or farther. You'll also come across rooms where gravity has been reversed so that you'll have to run and jump along the ceiling. Oh, and there's a gravity gun-like device that lets you pick up objects and toss them. You can stack up boxes to make a jump easier, for instance, or unplug a fuse to affect the level in some way.

In addition to gravity, you'll also have to deal with matter. As in, force fields that are picky about what types of matter can pass through them. Sometimes you can walk through the force field but you can't bring any objects with you. Sometimes it's the opposite.

Initially, the game is all about puzzle solving. You'll be running about, solving different challenges around the mining facility. The way the game combines the rules for gravity and matter makes for some interesting, and in some cases quite difficult, puzzles to solve.

You'll also be introduced to combat, which is far less fun than solving puzzles. You can use your gravity gun to toss boxes at bad guys, which is cute at first, but it's a whole lot easier to just use your gun to blast them away. Unlike the puzzle solving, which feels clever and well thought out, the combat doesn't feel quite right. There also seems to be far too much of it and your character dies far too easily.

Another mind-bending adventure awaits gravity queen Kat as a new danger emerges to threaten the fabric of the universe itself. Still searching for clues behind the mystery of her origin, and with the powerful Raven at her side, Kat must master three unique gravity attack styles as she takes on enemies and massive bosses.

Mario Kart returns and makes its HD-debut with gravity-defying hover vehicles, a new spin on the traditional track designs, ATVs, the return of classic Last Man Standing-Battle Mode, custom online tournaments and Mario Kart TV, which allows for sharing of highlight videos online. 041b061a72

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